Learning about computer graphics through Unity shaders by replicating a music video.
Working 4 months as a student abroad in Canada, I was the lead programmer on a Virtual Reality tool for archeologists.
Preparing for the Unity Programmer Certification by developing a simple game.
Developing a three week prototype using the Scrum principles.
Prototype demonstrating Virtual Reality's use as an interactive experience to prevent bullying in public schools.
Designing a product to help fight truck flipping accidents. Selected for the national entrepreneur championship in Copenhagen.
Printing pancakes using Arduinos and caulking guns.
Helping first semester computer science students get comfortable with object oriented programming.
Inspiring new talents in game development through practical examples.